Gnar

The Missing Link

Gnar INFO

  • Gnar was released on 14 August 2014 and can be purchased from the Riot Store for 6300 IP or 975 RP.
  • Gnar's name may be inspired by Gnaar from the Serious Sam series. Gnar's name may be Arabic due the fact that the g is silent - 'Nar - which is fire.
  • Gnar's name may be Arabic due the fact that the g is silent - 'Nar - which is fire.

Gnar Skins

Gnar Pros

  • High Mobility.
  • High¬†Damage.
  • Highly Mechanical Players Can Make Big Plays.
  • Extremely Fun and Cute :3.

Gnar Cons

  • Can Be Caught Unprepared.
  • Very Short Range Early Game.
  • Mechanically Heavy, May Be Difficult For Newer Players.
  • His Spells All Scale Differently.

Gnar Counter Tips

  • ALWAYS keep an eye on his rage bar. If you aren't careful, he can hop on a minion and transform on you dealing massive burst damage. However, going in on him when his rage bar is nearly empty can be devastating to him (best time to gank him).
  • Do not be deceived by how low mini Gnar is when his Rage is full. Transforming gives him bonus armor, magic resist, health, and attack damage. He can turn it around and use Wallop and GNAR! to stun you.
  • Watch how much rage Gnar has. Stay away from him and any of his or your minions when it is almost full so he cannot initiate with Hop and transform.
  • Usually is not worth chasing Mini Gnar due to his huge mobility (Hyper, Hop).

Gnar DEV INFO

  • Gnar was designed by Gypsylord and Meddler.
  • Gnar is voiced by Dorothy Fahn. Mega Gnar is voiced by Lucien Dodge.
  • Mega Gnar is voiced by Lucien Dodge.
  • The name "Gnar" is another word for the sound of snarling or growling. Gnar's name spelled backwards is Rang, which could be a reference to a boomerang ('Rang) switching directions for its return.
  • Gnar's name spelled backwards is Rang, which could be a reference to a boomerang ('Rang) switching directions for its return.
  • The headdress on Gnar is similar to that of cancelled champion Tabu, the Voodoo Shaman.

Gnar IS STRONG AGAINST

JaxSorakaGarenDariusNasusRenektonSinged

Gnar IS WEAK AGAINST

RivenIreliaPantheonTeemoDariusFioraNidalee

Gnar IS GOOD WITH

AatroxJarvan IVBraumOriannaLuluAmumu

Gnar IS EVEN WITH

YorickRyzeDr. MundoLeBlancNautilusNunuQuinn

GNAR STORY

The jungle does not forgive blindness. Every broken branch tells a story.

I’ve hunted every creature this jungle has to offer. I was certain there were no challenges left here, but now there is something new. Each track is the size of a tusklord; its claws like scimitars. It could rend a man in half. Finally, worthy prey.

As I stalk my prize through the jungle, I begin to see the damage this thing has wrought. I step into a misshapen circle of splintered trees. These giant wooden sentinels have stood over this land for countless ages, their iron-like hides untouched by the flimsy axes of anyone foolish enough to attempt to cut them down. This thing brushed them aside like they were twigs.

How can a creature with this level of strength disappear so easily? And yet, even though it has left this unmistakable trail of destruction, I have been unable to lay my eye upon it. How can it appear like a hurricane then fade into the jungle like the morning mist?

I thrill in anticipation of finally standing before this creature. It will make a tremendous trophy.

Passing through the clearing, I follow the sound of a stream to get my bearings once more. There I see a small shock of orange fur, crouching, waiting. I spy on it from a distance. A tiny fish splashes out of the stream and the creature scrambles for it, diving gleefully into the rushing water. To my joy, I realize it’s a yordle. And a hunter, at that!

This is a good omen. The beast will be found. Nothing will escape me.

The yordle’s large ears perk up and face towards me. He runs on all fours with a bone boomerang in hand, quickly stopping in front of me. He babbles.

I nod in appreciation at the young yordle and venture onwards. I traverse the difficult terrain with ease, trying to pick up any sign of my quarry. As I try to pick up his scent, a distraction. I’m startled by strange chittering. The yordle followed me. I cannot allow him to disrupt my hunt. I face him and point into the distance. He looks at me quizzically. I need to be more insistent, good omen or no.

I rear back and let out a roar, the wind whipping the yordle’s fur and the ground rumbling beneath us. After a few short seconds, he turns his head and, with what I think could be a smile, he holds up his small boomerang. There can be no further delay. I snatch the weapon out of his hand and expertly throw it into a tree, impaling it high amongst the branches. He turns and scrambles for it, jumping frantically.

I barely get ten paces when a roar shakes me to my very spine. The deafening crack of stone and wood echoes all around. Ahead, a giant tree crashes across my path. The bone weapon of the yordle juts out from its trunk.

An unearthly growl rises behind me.

I’ve made a terrible mistake.

Gnar Abilities

Rage Gene

While in combat Gnar generates Rage. At maximum Rage his next ability will transform him into Mega Gnar, granting increased survivability and access to new spells.

Boomerang Throw / Boulder Toss

Gnar throws a boomerang that damages and slows enemies it hits before returning to him. If he catches the boomerang its cooldown is reduced.Mega Gnar instead throws a boulder that stops on the first unit hit, damaging and slowing everything nearby. It can then be picked up to reduce the cooldown.

Hyper / Wallop

Gnar's attacks and spells hype him up, dealing bonus damage and granting him Movement Speed.Mega Gnar is too enraged to be hyper and instead can rear up on his hind legs and smash down on the area in front of him, stunning enemies in an area.

Hop / Crunch

Gnar leaps to a location and bounces off the head of any unit he lands on, traveling further.Mega Gnar is too large to bounce and instead lands with earth-shattering force, dealing damage in an area around him.

GNAR!

Mega Gnar throws everything around him in a chosen direction, dealing damage and slowing them. Any enemy that hits a wall is stunned and takes bonus damage.