Orianna was released on 01 June 2011 and can be purchased from the Riot Store for 4800 IP or 880 RP.
The term "Clockwork" refers to the inner workings of either a mechanical clock or a device that operates in a similar fashion. Specifically, a mechanical device utilizing a complex series of gears, such as an automaton.
Orianna's Classic skin resembles a RAcaseal from Phantasy Star Online.
Orianna's title was originally "The Clockwork Girl", but was then changed to "The Lady of Clockwork" the night before her release. This was due to a film that is in the making called "The Clockwork Girl".
Orianna was the second champion to have a difficulty rating of 100, the first being Cassiopeia, the third being Syndra, and the fourth being Draven. However, Orianna's difficulty rating has since fallen to 70.
Orianna was the last champion to be released at less than 6300 IP.
Orianna has two different emote animations depending on if The Ball is attached to her or not.
Orianna's automaton concept and background is strikingly similar to Olimpia, a character in E.T.A. Hoffmann's The Sandman who is the "daughter" of an inventor.
Orianna bears resemblance to the ball-jointed doll monster Karakuriko from Sailor Moon, the Super S series.
In her Champion Spotlight, her in-game icon seems to be walfas-styled artwork instead of Orianna's.
A group of miniature balls that belong to Orianna can be seen on Corporate Mundo's desk in the preview for the launch of the Mac Version of League of Legends.
Try not to stand next to her ball, because she can cast Dissonance and do damage around it.
With proper reaction speed, you can Flash away from Orianna's ultimate.
Although both Orianna's auto attacks and spells do massive damage, she is very fragile. Try focusing her in teamfights.
Orianna's ball, when on the field, has most mobility moving from side to side, as she can move it with less range requirement. to avoid being hit by the ball so much, try staying behind it (ball in front of you). this way she must come closer to hit you.
Orianna DEV INFO
Orianna was developed by Xypherous.
Orianna is voiced by Heather Pennington.
Orianna bears some similarities to GLaDOS from the Portal series, both in voice acting and in personality.
The word "Orianna" is a European name and has a few possible origins. They all seem to refer to the "golden color of the sun": "Orianna" is the Irish meaning of "Blonde" or "Golden". The name may also be from the medieval Spanish and Portuguese word "Oroana/Ouroana" (which also means "Golden"). Another possible origin is from the Latin meaning of "Rising" (as in, "Sunrise").
"Orianna" is the Irish meaning of "Blonde" or "Golden".
The name may also be from the medieval Spanish and Portuguese word "Oroana/Ouroana" (which also means "Golden").
Another possible origin is from the Latin meaning of "Rising" (as in, "Sunrise").
Orianna was inspired by Youmu Konpaku from the Touhou Project series. Xypherous' original concept for Orianna was based on Hong Meiling , also from Touhou Project.
Xypherous' original concept for Orianna was based on Hong Meiling , also from Touhou Project.
Orianna IS STRONG AGAINST
Orianna IS WEAK AGAINST
Orianna IS GOOD WITH
Orianna IS EVEN WITH
There once was a Piltovian man named Corin Reveck who had a daughter named Orianna, whom he loved more than anything else in the world. Though Orianna had incredible talent for dancing, she was deeply fascinated by the champions of the League of Legends. This fascination compelled her to begin training to become such a champion. It is unfortunate that her sheltered, wide-eyed naivete led her to take unnecessary and dangerous chances which ultimately led to her tragic demise. Orianna’s death shattered Corin, driving him into deep depression and an obsession with techmaturgy. He could not stand the void his daughter’s death left in his life, so he decided to build a replacement – one that would complete Orianna’s dream of joining the League. What was created is the clockwork killing machine that Corin named after his daughter. Knowing that she was destined to be a champion and seeing the way the times were changing, he created The Ball as her pet and protector. This nearly symbiotic creation uses a different type of techmaturgy, relying more heavily on electricity than clockwork.
Orianna and The Ball now fight as Champions in the League of Legends, using her sometimes misguided morality as a compass. She tries in earnest to fit in with those around her. However, no matter how hard she tries, Orianna can never be human and there is always something unnerving and alien about her. Though she attempts social interaction with other champions in the League of Legends, there are few who can get past her exotic nature. To many, it’s as if there’s nothing inside, that Orianna is just a soulless clockwork shell – a dangerous and deadly one at that. However, all along she remains the perfect daughter in her father’s eyes.
“Dance with me, my pet. Dance with me into oblivion.”
Orianna's autoattack deals additional magic damage. This damage increases the more Orianna attacks the same target.
Orianna commands her Ball to fire toward a target location, dealing magic damage to targets along the way (deals less damage to subsequent targets). Her Ball remains at the target location after.
Orianna commands the Ball to release a pulse of energy, dealing magic damage around it. This leaves a field behind that speeds up allies and slows enemies.
Orianna commands her Ball to attach to an allied champion, shielding them and dealing magic damage to any enemies it passes through on the way. Additionally, the Ball grants additional Armor and Magic Resist to the champion it is attached to.
Orianna commands her Ball to unleash a shockwave, dealing magic damage and launching nearby enemies towards the Ball after a short delay.
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